WiiERD Presents to you:

SSX Blur, Electronic Arts

:RELEASE INFORMATION:

Street Date.....................: 16/03/2007
Release Date....................: 14/03/2007
Platform........................: Wii
Category........................: Sport

Languages.......................: ENG/GER/FRA/SPA/ITA
Filename........................: wiierd-sb.rxx
Files...........................: 94x50 MB

http://wii.ign.com/objects/842/842200.html

:RELEASE NOTES:

SSX Blur is everything you expect from the
franchise, delivered in a totally unexpected way.
Revolutionary controls take full advantage of the
Wii's potential by putting you in total command
of your skier or rider, on-the-ground and
in-the-air, by translating every motion you make
into the skills that create mountain legends. One
of your hands controls you as you tear down the
mountain; the other hand unleashes your virtually
unlimited array of aerial maneuvers. This is the
soul of SSX, remixed, re-energized, and fully
realized.

* Soul of the SSX on the Wii: SSX Blur brings us
the essence of the franchise - re-mixed,
re-energized and fully realized.
* On the Ground and In the Air: We are pushing
the envelope and taking full advantage of the
hardware's potential to give you a 'Wii-ified'
SSX experience. Use the Nunchuck on-the-ground
to carve down the slopes and huck into the air,
while using the remote in-the-air to pull off
spins, flips and tricks.
* Paint your Uber Tricks: To unleash your uber
tricks, think of yourself as an artist painting
different shape outlines in the air for each
aerial maneuver.
* Feel the Groove: With dynamic music mirroring
your experience, you will feel the tunes
intensify as you stick your tricks and your
groove meter starts to fill. Keep grooving to
boost your speed and amp up your air.
* The Mountain is your Playground: With 3
distinct peaks and 12 tracks all freshly
styled, you can bomb down the mountain nonstop,
top-to-bottom.
* Mac is Back: Mac, Kaori, Psymon, Allegra, and
many more of the SSX favorites, are all back
and ready to rip. There will also be two
brand-new faces for you to hit the runs with.
* Motion Based Front End: Every second of your
SSX Blur experience will be maxed out with
motion. The UI is entirely motion-based with
virtually no use of buttons. Aim the remote at
the screens to navigate your way from one place
to the next.

:SPECIAL NOTES:

Language note:
This release has 5 languages to choose from!
To check it change your Wii Settings to a
different language and start the game again. This
can be done by going to Wii menu, choose Wii
settings, go to page 3 and choose a language,
confirm and start the game again. Enjoy!

Groups note:
For the people saying: "ooh why do these PAL groups
pre PAL (pre)-retail. It's just a dupe from the
NTSC ones as you can just as well convert it to PAL."
Euhm sorry? And to think we live in a mental clinic
yes you can convert them but then again some games
give problems and lags because of the frequency
difference. So it's not a dupe and no we dont just
convert the NTSC that would be just lame. But I
guess you can see that for yourself. Just check the
frequence difference. As well as the retail not
having any framedrops because of bad conversion and
final no subs or language that are not synced well.
Yes this can all occur with converting the games.
(this piece was approved by our ex-shrink)

:CLINICAL NOTES:

We seek:
We seek NTSC/NTSC-J (pre)-retail suppliers
We seek PAL pre-retail suppliers.
Find our shrink if you got what we need.

So if you wanna have something to do, go and fuck
a girl or something....live your life...and please
if you work at a mental clinic, contact us...We
fired our shrink after he slept with our
girlfriends, without asking us

thisIsOurEmail@hush.ai

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